
- BRIDGE CONSTRUCTOR PORTAL LEVEL 10 HOW TO
- BRIDGE CONSTRUCTOR PORTAL LEVEL 10 FULL
- BRIDGE CONSTRUCTOR PORTAL LEVEL 10 PC
BRIDGE CONSTRUCTOR PORTAL LEVEL 10 HOW TO
I give you this video of my failure, to my triumph and quickly back to total failure again…įrom an early level, since I don't want to spoil how to solve much of it.Īs you can see in that video, a little feature for those who really want to test themselves is to send out a convoy of trucks. I just felt like it needed a little more humour over all. It’s the little things, like no one calling me stupid when I let my vehicles fall into pools of acid, but what's there is quite amusing.
BRIDGE CONSTRUCTOR PORTAL LEVEL 10 FULL
I did feel like they didn’t use GLaDOS to its full potential. Your designs don't have to be perfect and who cares if they fall apart after, as long as you reach the exit. You can try each level as many times as you wish, you can build and remove parts at will, so it's quite satisfying when you really manage to get it working good enough. It can result in some rather silly consequences, but luckily failure isn't punishing on the player, it's a game that very much invites you to fail over and over again. On top of that, you're working your way around lasers, those hilarious little turrets, jump pads and more. In Bridge Constructor Portal you're not just dealing with two portals, there will at times be multiple giving you an extra challenge to figure out where they all go. I'm not sure I should be allowed to design bridges… However, all that disappointment suddenly vanished when I got into the first test chamber-hello robotic voice of GLaDOS (Ellen McLain), how I’ve missed you! The way she says “bridge”, I could have died from giggling. That’s the problem when you take a beloved franchise and use it in your own games, you’re setting a high bar to follow. It was mildly amusing to read, but disappointing going in. I’ve never been too interested in them, but as a massive Portal fan I couldn’t pass this up. The style of the game is really fantastic, I think they successfully captured the feel of Portal, while being clear it's a different game to the classics.įor a game that makes use of Portal, to the point that the publisher said Valve “collaborated” on it, I was quite surprised by the initial introduction scene not having some kind of funny voice over. If I’m going to be totally honest, this is the first Bridge Constructor game I’ve actually played myself. However, I've put as much time into it as possible to gather some thoughts. Sadly, I got less time than expected on this one as the Linux version only started to work properly the night before release. I want more of this kind of thing in 2018.YouTube videos require cookies, you must accept their cookies to view. We’ve already had Mario + Rabbids this year and now Bridge Constructor Portal. It’s also a reminder that mashups and crossovers are fun and more games should do them. This is a smart evolution of the Bridge Constructor genre. from Portal - is your guide and tormentor once again. The world takes on the aesthetic of an Aperture Science “pocket universe,” and GLaDOS - the villainous A.I. You are building bridges for Aperture Science, the amoral science-technology conglomerate from the Half-Life universe and the creators of the portal gun.


Of course, ClockStone did bring in plenty of Portal flavor. That’s a solid, maybe timeless, gameplay loop, and Bridge Constructor Portal nails it.


I enjoy the process of encountering a new stage and all of its challenges, figuring out what I have to do, and then building absurd rigs to execute on my ideas. This setup makes the game a more complex version of Bridge Constructor rather than a variation on Portal, but that’s not a bad thing. Instead, those come integrated into the level when you start, and you just need to design ramps and roadways to take advantage of those helpful rips in the fabric of the universe. Unlike Valve’s Portal and Portal 2, you don’t get a gun or choose where to create the entrance and exit doorways through spacetime. But the obstacles in your way often make it impossible for a standard bridge to work, and that’s where the portals come in. Your goal is to rig up strong enough contraptions to enable a forklift (or a convoy of forklifts at a higher difficulty) to get to their goal. As the name suggests, it smushes together the structural-assembly mechanics of Bridge Constructor with the wormhole action of Portal. That last one is a game I’ve played for years, and now developer ClockStone and publisher Headup Games have given me a reason to build even more bridges with an entirely new experience that expands the gameplay possibilities by bringing in concepts from Valve’s Portal puzzler.īridge Constructor Portal is out now for $10 on Steam (where I played it).
BRIDGE CONSTRUCTOR PORTAL LEVEL 10 PC
I don’t know when it happened, but I’ve stopped using my phone to play games … well, unless they are PC games, Terrible Chess, or Bridge Constructor. Missed the GamesBeat Summit excitement? Don't worry! Tune in now to catch all of the live and virtual sessions here.
